AI (Artificial intelligence) in serious games
AI technologies
Here at Fachgebiet Technische Informatik, we particularly engage in the field of AI-technologies of Serious Gaming. These following questions are of interest to us:
- What kind of AI technologies are particularly suitable for leaning games?
- What kind of AI technologies are not suitable for learning games?
- How can the expert knowledge be implemented easily and effectively in learning games?
- How must the expert knowledge be formulated for the learning games?
Concerning this, there is a project with integration of an expert system which provide the expert knowledge for a serious game.