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M.Sc. Dennis Benner

Research assistant

Location
Pfannkuchstraße 1
34121 Kassel
Room
ITeG, Room 1250, 1st floor
Consultation Hours

Wed, 13:00-14:00 Registration by email required. Further appointments by arrangement.

Resume

Education

04/2018-12/2019: Study M.Sc. Business Informatics at the University of Göttingen

10/2015-04/2018: Study B.Sc. Business Informatics at the University of Göttingen.

10/2011-10/2015: Studies B.Sc. Biology, specialization Bioinformatics, at the University of Göttingen.

 

Work experience

01/2020-today: part-time self-employed in the field of internet services and consulting

06/2018-11/2019: IT support Graduate School of Humanities Göttingen (GSGG).

08/2015-11/2019: IT support professorship for economic policy and SME research University of Göttingen

04/2016-03/2018: public relations, content management & event support Professorship of Information Management University of Göttingen

 

Research Interests

  • Digitalization, especially implications for society and economy
  • Persuasive System Design (Gamification + Nudging) 

 

ITeG Doctoral College 

  • Fellow of the doctoral program of the Scientific Center for Information Technology Design at the University of Kassel (starting 7/2020)

Publications

2024[ to top ]
  • Benner, D.; Schöbel, S.; Janson, A.; & Leimeister, J. M. (2024): Engaging Minds – How Gamified Chatbots can Support and Motivate Learners in Digital Education. In: Hawaii International Conference on System Sciences (HICSS). Waikiki, Hawaii, USA.
  • Khosrawi-Rad, B.; Keller, P.; Grogorick, L.; Benner, D.; Janson, A.; & Robra-Bissantz, S. (2024): Let’s Play with AI! A 2x2 Experiment on Collaborative vs. Competitive Game Elements for Pedagogical Conversational Agents. In: Pre-ICIS SIG Services Workshop on Synergizing Service Ecosystems with AI. Bangkok, Thailand.
  • Weinert, T.; Benner, D.; Dickhaut, E.; Janson, A.; Schöbel, S.; & Leimeister, J. M. (2024): Engaging Students through Interactive Learning Videos in Higher Education: Developing a Creation Process and Design Patterns for Interactive Learning Videos. In: Communications of the AIS (CAIS), Vol. 55, Erscheinungsjahr/Year: 2024. pp. 475–506.
  • Benner, D. (2024): Introducing Generative Feedback to Chatbots in Digital Higher Education. In: International Conference on Wirtschaftsinformatik (WI). Würzburg, Germany.
2023[ to top ]
  • Benner, D.; & Schöbel, S. (2023): Stay with me - Conversational Churn Prevention in Digital Subscription Service. In: European Conference on Information Systems (ECIS). Kristiansand, Norway.
  • Schöbel, S.; Schmitt, A.; Benner, D.; Saqr, M.; Janson, A.; & Leimeister, J. M. (2023): Charting the Evolution and Future of Conversational Agents: A Research Agenda Along Five Waves and New Frontiers. In: Information Systems Frontiers, Vol. 26, Erscheinungsjahr/Year: 2023. pp. 729–754.
2022[ to top ]
  • Benner, D.; Schöbel, S.; Janson, A.; & Leimeister, J. M. (2022): Can you help me scale? A Systematic Analysis of Scaling Capabilities of Conversational Agents for Digital Services. In: International Conference on Wirtschaftsinformatik (WI).
  • Benner, D.; Schöbel, S.; Janson, A.; & Leimeister, J. M. (2022): How to Achieve Ethical Persuasive Design: A Review and Theoretical Propositions for Information Systems. In: AIS Transactions on Human-Computer Interaction (THCI), Ausgabe/Nummer: 4, Vol. 14, Erscheinungsjahr/Year: 2022. pp. 548–577.
  • Diesterhöft, T. O.; Benner, D.; & Brauer, B. (2022): Introducing Conversational Explanations as a Novel Response Strategy to Data Breach Incidents in Digital Commerce. In: pre-ICIS Workshop on Information Security and Privacy (WISP). Copenhagen, Denmark.
  • Benner, D.; Schöbel, S.; & Sueess, C. (2022): Towards Gamified Conversational Agents for Self-Regulated Learning in Digital Education. In: International Conference on Information Systems (ICIS). Copenhagen, Denmark.
  • Benner, D.; Janson, A.; & Schöbel, S. (2022): Towards Conversational Co-Creation of Learning Content in Digital Higher Education. In: Pre-ICIS Workshop on HCI Research in MIS. Copenhagen, Denmark.
  • Benner, D.; Schöbel, S.; Süess, C.; Baechle, V.; & Janson, A. (2022): Level-Up your Learning - Introducing a Framework for Gamified Educational Conversational Agents. In: International Conference on Wirtschaftsinformatik (WI).
2021[ to top ]
  • Benner, D.; & Schöbel, S. (2021): A Theory-Driven Design Science Research Agenda Towards Gamified Videos. In: International Conference on Wirtschaftsinformatik (WI). Duisburg-Essen, Germany.
  • Benner, D.; Schöbel, S.; & Janson, A. (2021): It is only for your own good, or is it? Ethical Considerations for Designing Ethically Conscious Persuasive Information Systems. In: Americas Conference on Information Systems (AMCIS). Montreal, Kanada: Association for Information Systems.
  • Weinert, T.; Benner, D.; Dickhaut, E.; Janson, A.; Schöbel, S.; & Leimeister, J. M. (2021): Unterstützung digitaler Bildungsprozesse durch interaktive gamifizierte Lernvideos - Wie innovative Lernvideos Motivation und Lernerfolg steigern können. In: HMD Praxis der Wirtschaftsinformatik, Ausgabe/Nummer: 6, Vol. 58, Erscheinungsjahr/Year: 2021. pp. 1483–1503.
  • Benner, D.; Schöbel, S.; & Janson, A. (2021): Exploring the State-of-the-Art of Persuasive Design for Smart Personal Assistants. In: International Conference on Wirtschaftsinformatik (WI). Duisburg-Essen, Germany.
  • Benner, D.; Elshan, E.; Schöbel, S.; & Janson, A. (2021): What do you mean? A Review on Recovery Strategies to Overcome Conversational Breakdowns of Conversational Agents. In: International Conference on Information Systems (ICIS).