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ONLINE lecture series "Multiplayer Mentors": New Game Plus - academic perspectives on game studies

From the series "Multiplayer Mentors - When video games become the subject of science"

In the winter semester 2022/2023, an interdisciplinary lecture series entitled "Multiplayer Mentors: Games just wanna have fun - When video games become the subject of science" will take place at FB02. The communicative character of video games will be explored using a variety of theoretical approaches. From LEGO Harry Potter and The Sims to Disco Elysium, there is something for every gamer's heart and every analytical mind. The lectures develop academic perspectives on the subject of video games and are aimed at academics, students and an interested public.


From December 6, 2022, the lectures will take place digitally via Zoom on Tuesdays from 6:15 to 7:45 p.m.


Zoom link: uni-kassel.zoom.us/j/97426202245

Program:

06.12.22
Conceptualization Check - Why Disco Elysium could be the first work of art in the form of a video game

Paul Reszke & Felix Thielemann


13.12.22
Hybrid digital media - Let's Play videos as an object of learning
Annegret Montag


10.01.23
LEGO Marvel as part of the MCU
Laura Bourdon
[mumbles unintelligibly] - Communicative practices in LEGO Harry Potter
Christine Riess


17.01.23
"The Wild and Awful Pursuit of an Indefinite Object - Rougelikes, Endless Games and the
Postponement of Satisfaction"

Andreas Niegl
"In the end, your best friend kills you." The Mafia game series in the field of tension between
gangster film references and pop-cultural fascination with organized crime

Jan Sinning


24.01.23
"Everything in this game is so 'realistic' except for these stupid rabbits". Historical
Authenticity in video games from the players' perspective

Jannis Grimberg & Fabian Mehmel


31.01.23
In the beginning was the game: objectification and voyeurism as constitutions of the gendered
gaze using the example of the god perspective in The Sims 4

Luana Bauchspieß
The gendered gaze in the game - the gaze as interaction between players, camera and
game world

Christina Liemann


07.02.23
Video games as thought experiments for experimental philosophy using the example of Soma
Rebecca Bachmann
Video games as thought experiments for teaching politics using the example of Papers, Please
Daniel Hartmann


14.02.23
New Game Plus - academic perspectives on game studies
Tamara Bodden

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